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Blueprints are in-game add-ons likeModels and Logic. Like Models, many of these can be edited for design, and Sentries, platforms, horizontal and vertical rotators can be adjusted by logic. All blueprints can only be bought by gold. The following are all the Blueprints available at 3/20/13.

Sentry[]

Sentries are NPC turrets designed to attack players. They can be physically redesigned save their orb. Sentries are also the only blueprint as of 3/20/13 that can be "killed" by players. This means that they respond to damage by weapons, but they will quickly re-activate after about 10 seconds. Sentries are not open to being programmed so turrets will not be team specific. Sentries come in 2 forms.

Screen Shot 2013-03-20 at 3.59

Screenshot of the Ice and Fire sentries.

Fire Sentry: Fire sentries are sentries that fire beams of fire. This will cause damage to a player as would Lava Blocks, but because it is continually firing the damage is potentially increased. Once a player escapes the Sentry's range, the player will still feel the affects for about 2-3 seconds before wearing off. 

Ice Sentry: Ice sentries fire beams of Ice. These ice beams do not cause damage, but the players are affected as if they were on ice no matter what material the are currently on. Plus, players have only around 10% of their original jump height while affected. Once a player escapes the Sentry's range, the player will still feel the affects for about 2-3 seconds before wearing off.

Horizontal and Vertical Rotors[]

These objects are models that rotate on a fixed point. Each one rotates on a different plane (i.e. horizontal &

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Screen shot of vertical and horizontal rotators.

vertical). Like models they are physically adjustable, and they have settings that allow them to decrease or increase from default speed. They are also able to connect to logic via the Object Enabler Cube.


Teleporters[]

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Screenshot of teleporters.

Teleporters do exactly as one would expect: take player from one point to another in about 2 seconds. Teleporters do not have any customizable features and cannot connect to logic.



Moving Platforms[]

Moving platforms are models that move back and forth between 2 points selected by the player. Like rotators, the

Screen Shot 2013-03-20 at 3.53

Screenshot of Moving Platforms.

speed is adjustable.They are physically adjustable and can connect to logic via the Object Enabler Cube. (The red line visible with the model will not be visible during gameplay)



Ghost[]

The ghost is a NPC  blueprint targeted to attacking players. The ghost has no physical customization opportunities

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Screenshot of the Ghost.

and cannot connect to logic. Ghost have no reaction to player fire, which means they cannot be killed. Also, the Ghost has range boundaries like the turrets, which means if players escape its boundaries it will stop pursuing. When a Ghost comes into contact with players, it will drain health, if a player is not moving and the Ghost is draining his/her health, he/she will die in under 10 secs.


Trivia[]

- The teleporter was the first blueprint released.

- Sentries are the only blueprints that can be sold on theMarketplace.

- By popular demand, Vehicles were the first requested blueprint to be worked on.

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